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Old Medieval Shield

Personal project of an old medieval shield.
With this piece I was aiming to create a realistic medieval shield that has gone through a lot of battles.The design is my own,a combination of different references I found.I also wanted to create a more organic piece that requires sculpting of different surfaces.
I used the dark ruins free environment for the Unreal Engine renders as it was quite fitting for this asset.For the others renders I used Marmoset and megascan assets.
Texture size is 4k
Tris count:6599

Unreal Engine Dark Ruins environment

Unreal Engine Dark Ruins environment

Unreal Engine Dark Ruins environment

Unreal Engine Dark Ruins environment

Unreal Engine Dark Ruins environment

Unreal Engine Dark Ruins environment

Unreal Engine Dark Ruins environment

Unreal Engine Dark Ruins environment

High poly sculpt in Zbrush

High poly sculpt in Zbrush

Main references from which I combined different parts.

Main references from which I combined different parts.

albedo,normal,roughness,metallic

albedo,normal,roughness,metallic

albedo,normal,roughness,metallic

albedo,normal,roughness,metallic

albedo,normal,roughness,metallic,AO,opacity

albedo,normal,roughness,metallic,AO,opacity

Uv pack with texel density and asset size. The non selected parts are sharing UV space.

Uv pack with texel density and asset size. The non selected parts are sharing UV space.