For Indiana Jones and the Great Circle Treehouse Ninjas worked very closely with Machinegames on the Environment Art from the very beginning to the very end of the project, delivering an astounding volume of vast locations throughout the game. We're proud of presenting you a selection of shots taken from some of the environments we developed.
As an environment artist I contributed mainly on the architectural pass inlcuding material creation when necessary. I worked on a number of additional locations from the ones shown here, for which I do not have any official shots to show yet.
Under architectural pass where the following tasks: Creation of building modules by following the given level design blockout and concepts while trying to improve upon them, UV work, in engine implementation, material selection, vertex painting and decal pass.
In addition to the above I also created a few asset kits and decals.
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THN Credits
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Executive Producer: Zoltan Pocza
Creative Director: Mauro Frau
Associate Producer: Balazs Kalvin
Lead Artist: Szabolcs Matefy
Senior Artists: Botond Bencsik, Gabor Bodnar, Levente Gajdos, Jack Hunter, Attila Mester, Peter Szabo, Adam Szalai, Bojan Tomic
Artists: Gabor Molnar, Marton Nyiri, Tibor Tauzer, Andras Toth, Janos Csaszar, Tamas Feitscher, Angelos Kostelis, Dimitris Kartakis